Showing posts with label idea. Show all posts
Showing posts with label idea. Show all posts

Tuesday, 9 February 2010

Dodge Game




This game is an adaptation of a japanese game show, similiar to takeshi's castle, in which players have to position themselves into a gap of an oncoming wall. If they succeeed they will remain on the platform but if the wall hits them they fall back into a pool of water, of course, there won't be any water in the augmented reality version.

The user will have a camera and will have to position themselves to fit onto the screen of whatever they are using to play the game. A wall panel will be seen in the distance with various shapes in it which the person then has to fit through, however easy it may seem at first, the later games hold more challenging shapes. Here are some of those shapes:



The wall will begin to 'launch' towards to player from the background and depending on the players positioning the player will either pass through the wall and prepare for the next one or the screen will flash red to say that the player has failed. The game can also be played by two players:


Instead of having a platform, the player will use the floor and instead of being in a game show, the player can play the game anywhere they want to, within reason.


Interactive TV Guide




My idea is to invent a tvguide that instead of reading, you view the best parts of the programme and can decide if you want to watch it. To view these video's you must need a camera with the software available in it, this is so that when the camera hovers over a specific part of the tvguide the user can see the appropriate advert.

The pointers used to mark this are used in the espire page above and among many other things, they are pictures of black and white shapes that the software interprets and shows the relative video, however, I have not encountered them before neither know what they are called but I would be very interested to work with this technology in this way.


AUGMENTED

New for 2010!       50p

Automatic Translator

My idea is to have a device that takes the sound input and converts it into another language, by recognising speech patterns and words using translation technology the device will turn all language differences into a thing of the past and will allow everybody to communicate via one language as individuals.


In order to do this we need a microphone to input the users voice, some speakers or headphones to output the neccesary language and a piece of software that recognises the speech pattern and changes it to suit a different language, preferrably, I'd like to be able to keep the persons voice so that the output would sound exactly as they would, not a robot made sound, although this would hide a lot of the augment.


This is what I believe it would look like when in action:

Monday, 8 February 2010

Play/Movie Theatre


This idea is for a theatre type place that holds a lot of people, these people will pay to come into the theatre and wear the goggles/glasses pictured above which would display the input from a camera at the front, this would mean that the user can see everything around them as they normally would, to find a seat and sit down with their popcorn and beverage. When the lights turn down instead of a projector projecting the video onto a screen, instead the characters will appear in front of the users eyes and appear to be walking in front of them, but they aren't really.

This will allow cartoon characters to star in their own performances, the aim for the watcher to have more of a emotional connection with the character from the whole experience of being able to watch them in a real like reality, also the special effects could be cool.

Augmented Taxi


This idea is a follow up to the pool robot which would intake things from the real world and determind its own actions depending on the state of the real world. I liked how instead of watching a our own reality in a augmented reality there could be a augmented thing in our reality. The customers could text a number saying "taxi" and using GPS the navigation would know where they are and there could be a text message relay to say when the taxi arrives. When the client gets into the taxi they will notice the artificial driver. Two inputs from the client is the destination and the money for the fare.


The customer puts there postcode / destination into the computer which is similar to a satnav because it uses the same technology. Using route finder software the computer can produce a route on road for the taxi to take including other information such as distance, traffic and speed area's.

Either up front or as the taxi reaches the destination the computer will give the customer feedback on the price of the fare then customer puts their money into the slot. The change will be given to the customer after.

As for the driver they will be a holographic display of the companies employee and could have speech or communication technologies built in. The driver must also know how to avoid collisions and other things that may appear on the road, to do this the computer will interpret the hazards in the real world and determine the best possible action, as shown in the second video. The first video shows the project of a holographic driving assistant:


Tuesday, 2 February 2010

Augmented Hand Painting

"half the mess, half the stress"


This idea could be a side project of the 'Wall Widget' idea discussed earlier, the user would take a special kind of glove that would allow their hand movements to be tracked and would be able to write on the walls with their hands or fingers and create their own art.

It could also be used to create lifelike objects in the digital reality which would make it appear as if the objet is alive and is on front of the user when really it's not. Interaction with the art would be minimal because it is not a part of the real world however, the user will be able to add, delete and edit as appropriate.
The following is a example of this effect created with motion technology:


This technology allows the artist to be in the same reality as its artwork and therefore it is a representation of itself in its own way, also the use of a glove not a stick could make for better artwork.

Wall Widgets

My idea is to have a bare room with nothing in it, or at least until you activate the augment. The augment can be any type of digital information basically as if the wall is a screen. The client would predefine the living environments to suit theirself, think about it, you could have any view on your wall or any image anywhere with no effort.

How the room would normally look:

Augmented:


Similar idea to the screen used in Minority Report where Tom Cruise uses gloves:

Wednesday, 2 December 2009

Social Events

Go to a club - "i ♥ Majestic"
      • London to scale (beginners)
        • DJ & Music
        • Dancers & Regulars
        • Hosts & Employees
While walking round a replica version of the city of london I came across a discotecb called Majestic. As I approached I could see dancers and hear the music playing. Its when I got closer I noticed the waitresses and dancers of the club who were always talking and inviting people in. They sent me a invitation for VIP. I thought this would be a good place for us to host a event. The staff are above.

 Music concert - "........"
  • Security
    • Employed
    • Team
    • Volunteers
  • Land
    • Owned
    • Open Plan
    • Seating
    • Stage
  • Music
    • DJ
    • Streamed
    • Instruments 
 This idea came up not long after I had visited a gig in first life. It would be a way of advertising the artists to a wider audience and invite more people to the event.

After trying for myself, i found its hard to produce the instruments in second life and getting all the staff together to host a event like this would be difficult too. If we could pull it off it it would be fun though.

 Racing event - "........."
  • Begginers Level
  • Cars....
  • Camera People
  • Track
  • Judge
  • Racers
Like a destruction derby type event.

hide and seek
  • Players
  • Space
  • Object
  • Time
  • Weapons 
In this game everybody starts off at the Object. Two teams are chosen and team 1 starts to count at the object while team 2 runs off, in groups or spread up is up to them.  After 30 seconds, team 1 have to hunt team 2 while teeam 2 try to make it back to the object safely. If team 2 stops team 1 from getting to the object they win but if any of team 1 get there they win.

I am trying to think of games that we play in first life as a social group that we can relate to second life and have some fun with. Hide and seek is agame that everyone knows and it is easy to play, no matter the age.
The problem is the landscape/map is too large and people could just fly away in one direction and never get caught.
If there wasnt a big piece of land uninhabited somewhere that everyone could find then we might start volunteering other people to play accidently.
It will be hard to remember what everyone looks like so if we write the names down at the start we can mark when they have been caught.


yes / no game

  • 2 players (at a time)
  • chat based
  • judge

The old yes/no game where you can't say yes or no. Only in text.

Musical chairs
  • chairs
  • music
  • judge
  • players

 Everybody knows this game.

The problem is how to get the chairs onto second life and making somebody delete one each round.

Wheres WALLY..

Everyone looks for one person and whoever finds them wins.